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Design for Repair: Things Can Be Fixed

Repair is both a constraint and an outcome of product design. It’s also a practical activity performed—or not performed, more often—on designed objects. Similar skills and understanding are required to design and fix things well, but these shared capacities are applied by different actors to very different practical ends. "Design for Repair" investigates the historical and current state of repair in material culture and identifies the insurgent potential of working product designers.